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	<title>MudGamers</title>
	<atom:link href="http://mudgamers.com/feed/" rel="self" type="application/rss+xml" />
	<link>http://mudgamers.com</link>
	<description>Bringing the best of MUDs and online text gaming to your browser</description>
	<lastBuildDate>Thu, 10 May 2012 04:20:01 +0000</lastBuildDate>
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		<title>Space Zone</title>
		<link>http://mudgamers.com/2012/04/22/space-zone/</link>
		<comments>http://mudgamers.com/2012/04/22/space-zone/#comments</comments>
		<pubDate>Sun, 22 Apr 2012 14:30:22 +0000</pubDate>
		<dc:creator>billkd</dc:creator>
				<category><![CDATA[Games]]></category>
		<category><![CDATA[Futuristic]]></category>
		<category><![CDATA[moo]]></category>
		<category><![CDATA[rollplay]]></category>
		<category><![CDATA[Sci-Fi]]></category>

		<guid isPermaLink="false">http://mudgamers.com/?p=1412</guid>
		<description><![CDATA[Space Zone is a futuristic space MOO set five hundred years into the future. Pilot a starship through space, salvage ground and space debris, run a shop, repair damaged starships, and much, much more. This MOO was created to show that we can create space MOOs that don&#8217;t copy Miriani or Star Conquest We need [...]]]></description>
			<content:encoded><![CDATA[<p>Space Zone is<br />
 a futuristic space MOO<br />
 set five hundred years<br />
 into the future.<br />
Pilot a starship<br />
 through space,<br />
salvage ground<br />
 and space debris,<br />
run a shop,<br />
repair damaged starships,<br />
and much, much more.<br />
This MOO was created to show that we can create<br />
space MOOs that don&#8217;t copy<br />
Miriani or Star Conquest<br />
We need a different type of Space MOO;<br />
Space Zone is just that.
<p><b>Host</b>: billkd.deaddogcafe.ch</p>
<p><b>Port</b>: 1234</p>
<p><a href="http://mudgamers.com/home/client/?host=billkd.deaddogcafe.ch&#038;port=1234&#038;title=Space Zone"  ><img src="http://mudgamers.com/files/playnow.png" alt="Click to Play Now" title="Click to Play Now"/></a></p>
<p><b>Website URL</b>: <a href="http://billkd.deaddogcafe.ch/sz.htm" onclick="javascript:pageTracker._trackPageview('/outbound/article/billkd.deaddogcafe.ch');">http://billkd.deaddogcafe.ch/sz.htm</a></p>
<p><b>Admin email</b>: <a href="mailto:billkd314159@gmail.com">billkd314159@gmail.com</a></p>
]]></content:encoded>
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		<slash:comments>0</slash:comments>
		</item>
		<item>
		<title>Wing Commander: Gemini Sector</title>
		<link>http://mudgamers.com/2012/04/22/wing-commander-gemini-sector/</link>
		<comments>http://mudgamers.com/2012/04/22/wing-commander-gemini-sector/#comments</comments>
		<pubDate>Sun, 22 Apr 2012 14:28:17 +0000</pubDate>
		<dc:creator><a href="http://geminisector.wikidot.com/" rel="nofollow">Iceblade</a></dc:creator>
				<category><![CDATA[Games]]></category>
		<category><![CDATA[coded combat]]></category>
		<category><![CDATA[MUSH]]></category>
		<category><![CDATA[no player death]]></category>
		<category><![CDATA[Sci-Fi]]></category>
		<category><![CDATA[vehicles]]></category>
		<category><![CDATA[Wing Comander]]></category>

		<guid isPermaLink="false">http://mudgamers.com/?p=1430</guid>
		<description><![CDATA[The year is 2659. War between the Terran Confederation and the felinoid aliens known as the Kilrathi has raged for twenty years, with no end in sight. Seeking to break the stalemate, the Kilrathi have launched a surprise offensive through the edge of Terran-controlled space in Gemini Sector. A tenacious counteroffensive has pushed back the [...]]]></description>
			<content:encoded><![CDATA[<p>The year is 2659. War between the Terran Confederation and the felinoid aliens known as the Kilrathi has raged for twenty years, with no end in sight. Seeking to break the stalemate, the Kilrathi have launched a surprise offensive through the edge of Terran-controlled space in Gemini Sector. A tenacious counteroffensive has pushed back the first wave of the Kilrathi assault, but with a massive Kilrathi force in front and a morass of corruption behind, it may only be a matter of time until the Terran lines break…</p>
<p>Based on the &#8216;Wing Commander&#8217; series of games, Wing Commander: Gemini Sector offers space opera fun in a bureaucracy-light atmosphere. The game is set aboard a single Terran Confederation carrier, the TCS Majestic, so roleplay is never far away. At times, events will open up that allow the player to roleplay elsewhere in the universe such as planets, resorts, installations, and other ships. Knowledge of the series is not required.</p>
<p>Chargen is quick and alts are allowed. You can create a character who is a pilot, a technician, a marine, or a naval officer/enlisted man. Combat is coded and easy to use. Player death does not occur without consent. Main plot is staff driven, but there are plenty of opportunities for player-based events. Most social events are player-driven. Staff and other players are always willing to help new players get in. The rules are light, just be respectful to other players out of character and you are good. The player-base is very friendly and mature.</p>
<p>Overall, the guiding principle is &#8216;We are all here to have fun&#8217;.
<p><b>Host</b>: 173.254.233.60</p>
<p><b>Port</b>: 4204</p>
<p><a href="http://mudgamers.com/home/client/?host=173.254.233.60&#038;port=4204&#038;title=Wing Commander: Gemini Sector"  ><img src="http://mudgamers.com/files/playnow.png" alt="Click to Play Now" title="Click to Play Now"/></a></p>
<p><b>Website URL</b>: <a href="http://geminisector.wikidot.com/" onclick="javascript:pageTracker._trackPageview('/outbound/article/geminisector.wikidot.com');">http://geminisector.wikidot.com/</a></p>
<p><b>Admin email</b>: <a href="mailto:phillipogden1@yahoo.com">phillipogden1@yahoo.com</a></p>
]]></content:encoded>
			<wfw:commentRss>http://mudgamers.com/2012/04/22/wing-commander-gemini-sector/feed/</wfw:commentRss>
		<slash:comments>0</slash:comments>
		</item>
		<item>
		<title>Wayfar 1444</title>
		<link>http://mudgamers.com/2012/04/22/wayfar-1444/</link>
		<comments>http://mudgamers.com/2012/04/22/wayfar-1444/#comments</comments>
		<pubDate>Sun, 22 Apr 2012 14:26:53 +0000</pubDate>
		<dc:creator><a href="http://wayfar1444.com" rel="nofollow">hawgpadre</a></dc:creator>
				<category><![CDATA[Games]]></category>
		<category><![CDATA[colony]]></category>
		<category><![CDATA[fiction]]></category>
		<category><![CDATA[Futuristic]]></category>
		<category><![CDATA[pk]]></category>
		<category><![CDATA[procedurally generated]]></category>
		<category><![CDATA[PvP]]></category>
		<category><![CDATA[randomly generated]]></category>
		<category><![CDATA[Sci-Fi]]></category>
		<category><![CDATA[science]]></category>
		<category><![CDATA[space]]></category>

		<guid isPermaLink="false">http://mudgamers.com/?p=1431</guid>
		<description><![CDATA[I have reached alpha completion on a sci fi MOO, Wayfar 1444. It&#8217;s kind of a dwarf fort, conquestmud campy/far future sci fi game that I&#8217;ve been working on for about a year. Things that are working as of now include procedurally generated planets, kingdom of loathing inspired reroll system, modern style skill based advancement, [...]]]></description>
			<content:encoded><![CDATA[<p>I have reached alpha completion on a sci fi MOO, Wayfar 1444. It&#8217;s kind of a dwarf fort, conquestmud campy/far future sci fi game that I&#8217;ve been working on for about a year. Things that are working as of now include procedurally generated planets, kingdom of loathing inspired reroll system, modern style skill based advancement, exploration &#038; crafting, vehicles, aircraft, turrets, starships, player owned shops &#038; buildings, hacking, procedural wildlife and resources, robot control and a unique dice pool based combat system.
<p><b>Host</b>: wayfar1444.com</p>
<p><b>Port</b>: 7777</p>
<p><a href="http://mudgamers.com/home/client/?host=wayfar1444.com&#038;port=7777&#038;title=Wayfar 1444"  ><img src="http://mudgamers.com/files/playnow.png" alt="Click to Play Now" title="Click to Play Now"/></a></p>
<p><b>Website URL</b>: <a href="http://wayfar1444.com" onclick="javascript:pageTracker._trackPageview('/outbound/article/wayfar1444.com');">http://wayfar1444.com</a></p>
<p><b>Admin email</b>: <a href="mailto:admin@wayfar1444.com">admin@wayfar1444.com</a></p>
]]></content:encoded>
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		<slash:comments>0</slash:comments>
		</item>
		<item>
		<title>Northern Vampire Mysteries</title>
		<link>http://mudgamers.com/2012/02/01/northern-vampire-mysteries/</link>
		<comments>http://mudgamers.com/2012/02/01/northern-vampire-mysteries/#comments</comments>
		<pubDate>Wed, 01 Feb 2012 09:04:09 +0000</pubDate>
		<dc:creator><a href="http://youngwilliam.livejournal.com" rel="nofollow">YoungWilliam</a></dc:creator>
				<category><![CDATA[Games]]></category>
		<category><![CDATA[modern supernatural]]></category>
		<category><![CDATA[MUX]]></category>
		<category><![CDATA[True Blood]]></category>

		<guid isPermaLink="false">http://mudgamers.com/?p=1416</guid>
		<description><![CDATA[The Great Revelation changed the way people saw the world; the remote areas of central Maine were no exception. 2002 was, of course, several years ago. Some people have come to accept vampires as friends and neighbors, some look to hunt them and destroy them, painting them out to be soulless monsters and still others [...]]]></description>
			<content:encoded><![CDATA[<p>The Great Revelation changed the way people saw the world; the remote areas of central Maine were no exception. 2002 was, of course, several years ago. Some people have come to accept vampires as friends and neighbors, some look to hunt them and destroy them, painting them out to be soulless monsters and still others aren&#8217;t sure where they stand. The world, however, has pressed on.</p>
<p>The city of Bangor has restructured itself to cater to its vampire residents. More and more stores are staying open 24 hours a day, a Blood Bar has opened in the mall and the University in Orono even offers night classes specifically for vampires. Not all people are behind this pro-vampire progression, however. The nearby town of Brewer has gone to lengths to enact as many laws as possible to deter vampiric residents including curfews and a ban on synthetic blood.</p>
<p>Where will you stand? Are you a vampire fighting for equality or one who believes they&#8217;re above such petty human laws? Maybe you&#8217;re not a vampire at all but a mysterious werewolf or a human with psychic abilities. Maybe you&#8217;re not a supernatural being at all but a mere mortal caught in the cross hairs of all the fighting. That&#8217;s for you to decide.</p>
<p>So come and join us at Northern Vampire Mysteries Mux!</p>
<p><strong>Host</strong>: nvm.ilmatar.net</p>
<p><strong>Port</strong>: 8456</p>
<p><a href="http://mudgamers.com/home/client/?host=nvm.ilmatar.net&amp;port=8456&amp;title=Northern Vampire Mysteries" ><img src="http://mudgamers.com/files/playnow.png" alt="Click to Play Now" /></a></p>
<p><strong>Website URL</strong>: <a href="http://nvm.wikidot.com" onclick="javascript:pageTracker._trackPageview('/outbound/article/nvm.wikidot.com');">http://nvm.wikidot.com</a></p>
<p><strong>Admin email</strong>: <a href="mailto:youngwilliamthe@gmail.com">youngwilliamthe@gmail.com</a></p>
]]></content:encoded>
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		<slash:comments>1</slash:comments>
		</item>
		<item>
		<title>Space Zone</title>
		<link>http://mudgamers.com/2012/01/28/space-zone-2/</link>
		<comments>http://mudgamers.com/2012/01/28/space-zone-2/#comments</comments>
		<pubDate>Sat, 28 Jan 2012 12:15:36 +0000</pubDate>
		<dc:creator>billkd</dc:creator>
				<category><![CDATA[Games]]></category>
		<category><![CDATA[Futuristic]]></category>
		<category><![CDATA[moo]]></category>
		<category><![CDATA[rollplay]]></category>
		<category><![CDATA[space]]></category>

		<guid isPermaLink="false">http://mudgamers.com/?p=1411</guid>
		<description><![CDATA[Space Zone is a futuristic space MOO set five hundred years into the future. Pilot a starship through space, salvage ground and space debris, run a shop, repair damaged starships, and much, much more. This MOO was created to show that we can create space MOOs that don\\\&#8217;t copy Miriani or Star Conquest We need [...]]]></description>
			<content:encoded><![CDATA[<p>Space Zone is<br />
 a futuristic space MOO<br />
 set five hundred years<br />
 into the future.<br />
Pilot a starship<br />
 through space,<br />
salvage ground<br />
 and space debris,<br />
run a shop,<br />
repair damaged starships,<br />
and much, much more.<br />
This MOO was created to show that we can create<br />
space MOOs that don\\\&#8217;t copy<br />
Miriani or Star Conquest<br />
We need a different type of Space MOO;<br />
Space Zone is just that.
<p><b>Host</b>: billkd.deaddogcafe.ch</p>
<p><b>Port</b>: 1234</p>
<p><a href="http://mudgamers.com/home/client/?host=billkd.deaddogcafe.ch&#038;port=1234&#038;title=Space Zone"  ><img src="http://mudgamers.com/files/playnow.png" alt="Click to Play Now" title="Click to Play Now"/></a></p>
<p><b>Website URL</b>: <a href="http://billkd.deaddogcafe.ch/sz.htm" onclick="javascript:pageTracker._trackPageview('/outbound/article/billkd.deaddogcafe.ch');">http://billkd.deaddogcafe.ch/sz.htm</a></p>
<p><b>Admin email</b>: <a href="mailto:billkd314159@gmail.com">billkd314159@gmail.com</a></p>
]]></content:encoded>
			<wfw:commentRss>http://mudgamers.com/2012/01/28/space-zone-2/feed/</wfw:commentRss>
		<slash:comments>0</slash:comments>
		</item>
		<item>
		<title>Flexible Survival</title>
		<link>http://mudgamers.com/2012/01/28/flexible-survival/</link>
		<comments>http://mudgamers.com/2012/01/28/flexible-survival/#comments</comments>
		<pubDate>Sat, 28 Jan 2012 12:15:31 +0000</pubDate>
		<dc:creator>Nuku</dc:creator>
				<category><![CDATA[Games]]></category>
		<category><![CDATA[furry]]></category>
		<category><![CDATA[muck]]></category>
		<category><![CDATA[mud]]></category>
		<category><![CDATA[roleplay]]></category>
		<category><![CDATA[Sci-Fi]]></category>

		<guid isPermaLink="false">http://mudgamers.com/?p=1410</guid>
		<description><![CDATA[Flexible Survival is a game of transformation, adventure, and wanton acts of lust. The Prometheus virus was unleashed, in part due to the acts of its major researching company, Zephyr Inc. The virus, more nanite than any biological portion, tore the planet apart. Communication went down hours after release, and the populace was reduced, in [...]]]></description>
			<content:encoded><![CDATA[<p>Flexible Survival is a game of transformation, adventure, and wanton<br />
acts of lust.</p>
<p>The Prometheus virus was unleashed, in part due to the acts of its<br />
major researching company, Zephyr Inc. The virus, more nanite than<br />
any biological portion, tore the planet apart. Communication went<br />
down hours after release, and the populace was reduced, in large, to<br />
gibbering, insane, mutants of all shapes and perversions.</p>
<p>You are a Zephyr Inc agent, piecing together what&#8217;s left. Your mind<br />
has been spared dissolution or subversion, but your body remains like<br />
stiff clays to the untiring fingers of the promethean virus,<br />
constantly adapting to shape new forms.</p>
<p>An adult erotic MUD like game.</p>
<p>Features:<br />
Dynamic body changes while fighting, gain and lose powers on the fly!<br />
Master the powers you want and keep them even if you change(You can master more as you gain levels)<br />
Improve your mastered powers for more awesome!<br />
Supplement your mutant powers with gear and equipment!<br />
Equipment can be improved in level and enhanced for greater performance the way YOU want it.<br />
Group up with friends with clans/groups/guilds that gain levels and buff their members.<br />
Adventure with friends. The wastes are safer with backup!<br />
Breed. Players can become pregnant and give birth. Children have mutant powers and can be summoned to aid in battle!</p>
<p><b>Host</b>: flexiblesurvival.com</p>
<p><b>Port</b>: 2222</p>
<p><a href="http://mudgamers.com/home/client/?host=flexiblesurvival.com&#038;port=2222&#038;title=Flexible Survival"  ><img src="http://mudgamers.com/files/playnow.png" alt="Click to Play Now" title="Click to Play Now"/></a></p>
<p><b>Website URL</b>: <a href="http://flexiblesurvival.com" onclick="javascript:pageTracker._trackPageview('/outbound/article/flexiblesurvival.com');">http://flexiblesurvival.com</a></p>
<p><b>Admin email</b>: <a href="mailto:dms.silver@gmail.com">dms.silver@gmail.com</a></p>
]]></content:encoded>
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		<slash:comments>0</slash:comments>
		</item>
		<item>
		<title>Gizmo DikuMUD</title>
		<link>http://mudgamers.com/2012/01/19/gizmo-dikumud/</link>
		<comments>http://mudgamers.com/2012/01/19/gizmo-dikumud/#comments</comments>
		<pubDate>Wed, 18 Jan 2012 22:42:53 +0000</pubDate>
		<dc:creator>yola_nation</dc:creator>
				<category><![CDATA[Games]]></category>
		<category><![CDATA[diku]]></category>
		<category><![CDATA[Fantasy]]></category>
		<category><![CDATA[gizmo]]></category>
		<category><![CDATA[multi]]></category>
		<category><![CDATA[multiplay]]></category>

		<guid isPermaLink="false">http://mudgamers.com/?p=1405</guid>
		<description><![CDATA[Gizmo DikuMUD is a fantasy based game which allows the use of up to four characters playable at once. However, there are character bonuses for those who wish to play as a SOLO character. * Long lasting MUD * Can be played casually, but with nearly infinite gameplay for hardcore players. * Extended class selection [...]]]></description>
			<content:encoded><![CDATA[<p>Gizmo DikuMUD is a fantasy based game which allows the use of up to four characters playable at once.  However, there are character bonuses for those who wish to play as a SOLO character.  </p>
<p>* Long lasting MUD<br />
* Can be played casually, but with nearly infinite gameplay for hardcore players.<br />
* Extended class selection<br />
* 50 mortal levels, and 10 immortal levels<br />
* Player-kill Arena for players to test their strength against other players<br />
* Rank system based on fame earned by killing more powerful monsters<br />
* Many original zones and unique equipment<br />
* An undead class system for players who have reached higher levels of power</p>
<p>* Most importantly, a friendly player base and a helpful immortal staff!</p>
<p>We hope to see you soon!</p>
<p><b>Host</b>: gizmomud.com</p>
<p><b>Port</b>: 6969</p>
<p><a href="http://mudgamers.com/home/client/?host=gizmomud.com&#038;port=6969&#038;title=Gizmo DikuMUD"  ><img src="http://mudgamers.com/files/playnow.png" alt="Click to Play Now" title="Click to Play Now"/></a></p>
<p><b>Website URL</b>: <a href="http://gizmomud.com" onclick="javascript:pageTracker._trackPageview('/outbound/article/gizmomud.com');">http://gizmomud.com</a></p>
<p><b>Admin email</b>: <a href="mailto:kalisti@kalisti.com">kalisti@kalisti.com</a></p>
]]></content:encoded>
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		<slash:comments>0</slash:comments>
		</item>
		<item>
		<title>The Final Challenge</title>
		<link>http://mudgamers.com/2011/12/21/the-final-challenge/</link>
		<comments>http://mudgamers.com/2011/12/21/the-final-challenge/#comments</comments>
		<pubDate>Tue, 20 Dec 2011 23:12:39 +0000</pubDate>
		<dc:creator><a href="http://tfcmud.com/" rel="nofollow">Lycron</a></dc:creator>
				<category><![CDATA[Games]]></category>
		<category><![CDATA[clans]]></category>
		<category><![CDATA[D&D]]></category>
		<category><![CDATA[diku]]></category>
		<category><![CDATA[final challenge]]></category>
		<category><![CDATA[followings]]></category>
		<category><![CDATA[friendly]]></category>
		<category><![CDATA[immortal staff]]></category>
		<category><![CDATA[interesting]]></category>
		<category><![CDATA[merc]]></category>
		<category><![CDATA[mmo]]></category>
		<category><![CDATA[mud]]></category>
		<category><![CDATA[multiclassing]]></category>
		<category><![CDATA[pk]]></category>
		<category><![CDATA[questing]]></category>
		<category><![CDATA[unique]]></category>

		<guid isPermaLink="false">http://mudgamers.com/?p=1401</guid>
		<description><![CDATA[The Final Challenge began in March of 1994, and is more commonly known to those who play it as TFC or \&#8217;the mud\&#8217;. It has a dedicated, addicted, &#038; friendly player base from all over the world that enjoys meeting new people and interacting. TFC attracts a variety of types of players. You\&#8217;ll find players [...]]]></description>
			<content:encoded><![CDATA[<p>  The Final Challenge began in March of 1994, and is more<br />
commonly known to those who play it as TFC or \&#8217;the mud\&#8217;. It<br />
has a dedicated, addicted, &#038; friendly player base from all<br />
over the world that enjoys meeting new people and<br />
interacting.  TFC attracts a variety of types of players.<br />
You\&#8217;ll find players who place a heavy emphasis on role-<br />
playing, those who are PKers, those who enjoy the puzzles,<br />
challenges, and mobmasteries in the game, those who enjoy<br />
exploring the almost entirely unique 12,000+ room world,<br />
those who like to sit and chat, &#038; those who are a mixture<br />
of all of the above.  And you won\&#8217;t get lost in the crowd -<br />
since there are generally 20-30 people online at a time.</p>
<p>TFC has a god-follower system and a variety of alignment<br />
flavors that a character can choose from.  Of course,<br />
characters can also go it on their own and remain<br />
unaligned.  Characters may dual and triple class as well.<br />
Players may also have multiple characters (and many do), so<br />
long as they are not online at the same time and are played<br />
as separate individuals. Stop by mud.finalchallenge.net 4000<br />
and check it out for yourself.</p>
<p><b>Host</b>: tfcmud.com</p>
<p><b>Port</b>: 4000</p>
<p><a href="http://mudgamers.com/home/client/?host=tfcmud.com&#038;port=4000&#038;title=The Final Challenge"  ><img src="http://mudgamers.com/files/playnow.png" alt="Click to Play Now" title="Click to Play Now"/></a></p>
<p><b>Website URL</b>: <a href="http://tfcmud.com" onclick="javascript:pageTracker._trackPageview('/outbound/article/tfcmud.com');">http://tfcmud.com</a></p>
<p><b>Admin email</b>: <a href="mailto:tynian@finalchallenge.net">tynian@finalchallenge.net</a></p>
]]></content:encoded>
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		<slash:comments>0</slash:comments>
		</item>
		<item>
		<title>Haven of The Embraced</title>
		<link>http://mudgamers.com/2011/12/18/haven-of-the-embraced/</link>
		<comments>http://mudgamers.com/2011/12/18/haven-of-the-embraced/#comments</comments>
		<pubDate>Sun, 18 Dec 2011 16:03:59 +0000</pubDate>
		<dc:creator><a href="http://haven.tecsupport.ca" rel="nofollow">havenmud</a></dc:creator>
				<category><![CDATA[Games]]></category>
		<category><![CDATA[embraced]]></category>
		<category><![CDATA[haven]]></category>
		<category><![CDATA[mage]]></category>
		<category><![CDATA[masquerade]]></category>
		<category><![CDATA[vampire]]></category>
		<category><![CDATA[werewolf]]></category>

		<guid isPermaLink="false">http://mudgamers.com/?p=1399</guid>
		<description><![CDATA[Bela Lugosi&#8217;s dead, and so am I. But what&#8217;s left of Bela is rotting in a pine coffin somewhere, while I have the opportunity to sit here on the balcony, enjoy my drink and look at you. Correct me if I&#8217;m being presumptuous, but I suspect that I have the better end of the deal. [...]]]></description>
			<content:encoded><![CDATA[<p style="text-align: center"><span style="color: #800000">Bela Lugosi&#8217;s dead, and so am I. But what&#8217;s left of Bela is rotting in a pine coffin somewhere, while I have the opportunity to sit here on the balcony, enjoy my drink and look at you. Correct me if I&#8217;m being presumptuous, but I suspect that I have the better end of the deal.</span></p>
<p style="text-align: center"><span style="color: #800000">I can tell by looking at you that you&#8217;re not comprehending. Of course you&#8217;re not &#8212; these are cynical, rational times, and you\&#8217;re not going to believe that I&#8217;m a dead man just because I say so. A  century ago it would have been different &#8212; well, it was quite  different the last time I had this little talk with someone &#8212; but  this is the age of facts. And the facts are that corpses don&#8217;t move,  don&#8217;t walk, don&#8217;t talk. I&#8217;m terribly sorry, my dear, but I have a  surprise for you: <em>This corpse does.</em></span></p>
<p style="text-align: center"><span style="color: #800000">So sit down. Please, I insist that you make yourself comfortable.  Pour yourself something to drink, preferably from the bottle on the left &#8212; the stuff on the right is an acquired taste. It&#8217;s going to  be a long evening, and you&#8217;re going to need a stiff drink or two,  I suspect. After all, in the next few hours I&#8217;m going to explain  to you in excruciating detail why everything you think you know  about life and death is wrong. In other words, you don&#8217;t know a  blessed thing about the way the world really works, and I&#8217;m going to open your eyes.</span></p>
<p style="text-align: center"><span style="color: #800000"><strong><em>But I&#8217;m afraid, my dear, that you&#8217;re not going to like what you see.</em></strong></span><br />
&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;<br />
Haven Of The Embraced is based on the World of Darkness roleplaying games by White Wolf publishing. We feature a variety of vampire Clans, werewolf Tribes and mage Traditions with a variety of unique  abilities inherent to each race. New players can start their lives as Vampires, freshly made into the Undead, or they can begin their story as Human and make the change to something more later on in the game.</p>
<p><strong>Host</strong>: havenmud.net</p>
<p><strong>Port</strong>: 2000</p>
<p><a href="http://mudgamers.com/home/client/?host=havenmud.net&amp;port=2000&amp;title=Haven of The Embraced" ><img src="http://mudgamers.com/files/playnow.png" alt="Click to Play Now" /></a></p>
<p><strong>Website URL</strong>: <a href="http://haven.tecsupport.ca" onclick="javascript:pageTracker._trackPageview('/outbound/article/haven.tecsupport.ca');">http://haven.tecsupport.ca</a></p>
<p><strong>Admin email</strong>: <a href="mailto:haiel07@gmail.com">haiel07@gmail.com</a></p>
]]></content:encoded>
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		<title>Aarchon</title>
		<link>http://mudgamers.com/2011/12/02/aarchon/</link>
		<comments>http://mudgamers.com/2011/12/02/aarchon/#comments</comments>
		<pubDate>Fri, 02 Dec 2011 18:35:35 +0000</pubDate>
		<dc:creator>ww_crimson</dc:creator>
				<category><![CDATA[Games]]></category>
		<category><![CDATA[clans]]></category>
		<category><![CDATA[classes]]></category>
		<category><![CDATA[custom]]></category>
		<category><![CDATA[Fantasy]]></category>
		<category><![CDATA[fun]]></category>
		<category><![CDATA[levelling]]></category>
		<category><![CDATA[modern]]></category>
		<category><![CDATA[original]]></category>
		<category><![CDATA[pk]]></category>
		<category><![CDATA[quests]]></category>
		<category><![CDATA[races]]></category>
		<category><![CDATA[remort]]></category>
		<category><![CDATA[unique]]></category>

		<guid isPermaLink="false">http://mudgamers.com/?p=1394</guid>
		<description><![CDATA[Aarchon MUD was started in 1996 by a large group of players who had left another MUD to create their own. Aarchon is based on a ROM 2.4 Codebase and has been heavily customized since, running now with ARC 1.0 code as well. There are currently over 50 races to choose from, 19 of which [...]]]></description>
			<content:encoded><![CDATA[<p>Aarchon MUD was started in 1996 by a large group of players who<br />
had left another MUD to create their own. Aarchon is based on a<br />
ROM 2.4 Codebase and has been heavily customized since, running<br />
now with ARC 1.0 code as well.</p>
<p>There are currently over 50 races to choose from, 19 of which<br />
are available upon creation. We have 15 classes with another<br />
in development. Most of the areas are original, with a few<br />
stock zones left in tact intentionally so that new players<br />
have some familiar zones available.</p>
<p>Aarchon currently has 7 remorts with a total of 10 planned, and<br />
subclassing to occur thereafter. New skills, spells, and<br />
game mechanics are regularly being developed and introduced<br />
to the game. We welcome players of all experience levels and<br />
have something for everyone whether you like magic, adventure,<br />
warfare, or just a place to hang out and chat.</p>
<p>PKill comes in 3 different flavors (non-pk, pk, and hardcore).<br />
Roleplay is optional, with some clans that are heavy-roleplay.<br />
Mini-quests have been implemented that can be completed solo, and<br />
immortal ran quests that require a group effort are ran on a regular<br />
basis.</p>
<p>Stop by, say hello, and join in on the fun.
<p><b>Host</b>: aarchonmud.com</p>
<p><b>Port</b>: 7000</p>
<p><a href="http://mudgamers.com/home/client2/?host=aarchonmud.com&#038;port=7000&#038;title=Aarchon"  ><img src="http://mudgamers.com/files/playnow.png" alt="Click to Play Now" title="Click to Play Now"/></a></p>
<p><b>Website URL</b>: <a href="http://www.aarchonmud.com" onclick="javascript:pageTracker._trackPageview('/outbound/article/www.aarchonmud.com');">http://www.aarchonmud.com</a></p>
<p><b>Admin email</b>: <a href="mailto:crimsonsage@gmail.com">crimsonsage@gmail.com</a></p>
]]></content:encoded>
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