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Come try ConQUEST!

UserPost

6:55 am
July 15, 2010


hollis

New Member

posts 7

1

Post edited 6:57 am – July 15, 2010 by hollis


Hello All,

I would like to invite you all to come try out ConQUEST. We have been in
development for approximately 5 years now, and are finally at a stage of
completion where we are beginning to look for active players. To tell you a
little about the mud:

* The Mud base is NakedMud; all game content has been written from scratch.
* We have a detailed crafting and trading system. All equipment outside of the
  newbie zone, mundane and magical, is player made.
* Powerful magical items can take days, or even weeks, to create and require
  collaboration by multiple crafters, each with specialization in their own
  unique area of crafting.
* Combat is manual, using an action point system. It is fast-paced, and often
  requires you to react to and anticipate your opponent's moves.
* We are a classless, levelless mud that offers an indepth player customization
  process. Advancement is through the acquisition of magical items and character
  'traits' that provide modifications to how you fight.
* You can rechoose your combat skills any time you are in town; experimenting
  with different skills and weapon combinations is encouraged.
* We offer a large, rich 80,000 room wilderness with overhead map that
  encourages exploration. Special resources, treasures, and dungeons can be
  found randomly spawned throughout the land.
* Competitive prestige items will be available to players who win weekly
  tournaments in areas of monster hunting, treasure finding, and PvP. These
  items decay after a week, and must be won back at the next tournament.
* Players are encouraged to submit crafting and moster ideas according to our
  design guidelines. Ideas that become implemented are rewarded with experience
  and copies of the submitted recipes.

While ConQUEST is its own unique game, it has drawn many influences from others
such as Icesus, GodWars II, Aeonian Dreams, and Ultima Online. If you have
enjoyed any of these games, you will surely find a loved home at ConQUEST.

Sorry, we are not recruiting builders or programmers. However, we hope to see
you drop by and try our mud!

telnet://conquest.sdmud.com:5000

We also have a custom client currently being developed, and available at:

http://www.uc.edu/~hollisgf/co.....quest.jnlp



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