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	<title>MudGamers &#187; SWR</title>
	<atom:link href="http://mudgamers.com/tag/swr/feed/" rel="self" type="application/rss+xml" />
	<link>http://mudgamers.com</link>
	<description>Bringing the best of MUDs and online text gaming to your browser</description>
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		<title>Planets: Rise to Power</title>
		<link>http://mudgamers.com/2010/02/02/planets-rise-to-power/</link>
		<comments>http://mudgamers.com/2010/02/02/planets-rise-to-power/#comments</comments>
		<pubDate>Mon, 01 Feb 2010 22:13:52 +0000</pubDate>
		<dc:creator>Dream</dc:creator>
				<category><![CDATA[Games]]></category>
		<category><![CDATA[clans]]></category>
		<category><![CDATA[planetary domination]]></category>
		<category><![CDATA[planets]]></category>
		<category><![CDATA[space]]></category>
		<category><![CDATA[SWR]]></category>
		<category><![CDATA[swr 2.0]]></category>

		<guid isPermaLink="false">http://mudgamers.com/?p=1206</guid>
		<description><![CDATA[Welcome to&#8230; Planets: Rise to Power This mud is newly launched, most every bug squashed but certainly not bug free by any means. I am opening my doors for player testing right now but I&#8217;m not against players casually role playing and developing planets for the future of the mud. I strongly believe in the [...]]]></description>
			<content:encoded><![CDATA[<p>Welcome to&#8230;</p>
<p>Planets: Rise to Power</p>
<p>This mud is newly launched, most every bug squashed but certainly<br />
not bug free by any means. I am opening my doors for player testing<br />
right now but I&#8217;m not against players casually role playing<br />
and developing planets for the future of the mud. I strongly believe<br />
in the potential behind SWR 2.0 and I hope to find others like<br />
minded in the future. Come make this mud your place to call home<br />
as I have and endure the hardships of killing hordes of aliens<br />
as they attack planets, join a clan and soldier on through the<br />
ranks killing the foul scourge that plagues each planet every so<br />
often. Become an architect and shape the very landscape you<br />
walk on, or a weapon smith and create better and more deadly<br />
weapons for soldiers to mow down aliens with. Assassinate<br />
the leader of some other clan or take on a bounty and track<br />
them down across the galaxy gloriously severing their head<br />
from their body. Many opportunities can arise in a world<br />
completely player created you just have to show up and<br />
contribute your part to the cause or simply add to the<br />
role playing atmosphere if you feel you don&#8217;t have a creative<br />
bone in your body. In any case you are bound to have fun<br />
whatever you decide to do!</p>
<p>-Dream, Planets: Rise to Power Admin.</p>
<p><b>Host</b>: frostmud.com</p>
<p><b>Port</b>: 8504</p>
<p><a href="http://mudgamers.com/home/client/?host=frostmud.com&#038;port=8504&#038;title=Planets: Rise to Power"  ><img src="http://mudgamers.com/files/playnow.png" alt="Click to Play Now" title="Click to Play Now"/></a></p>
<p><b>Website URL</b>: <a href="http://planetsrisetopower.freeforums.org" onclick="javascript:pageTracker._trackPageview('/outbound/article/planetsrisetopower.freeforums.org');">http://planetsrisetopower.freeforums.org</a></p>
<p><b>Admin email</b>: <a href="mailto:colormeblind22@gmail.com">colormeblind22@gmail.com</a></p>
]]></content:encoded>
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		<slash:comments>0</slash:comments>
		</item>
		<item>
		<title>Legends of the Jedi</title>
		<link>http://mudgamers.com/2009/04/23/legends-of-the-jedi/</link>
		<comments>http://mudgamers.com/2009/04/23/legends-of-the-jedi/#comments</comments>
		<pubDate>Thu, 23 Apr 2009 10:20:09 +0000</pubDate>
		<dc:creator>Rojan QDel</dc:creator>
				<category><![CDATA[Games]]></category>
		<category><![CDATA[jedi]]></category>
		<category><![CDATA[lotj]]></category>
		<category><![CDATA[mud]]></category>
		<category><![CDATA[pk]]></category>
		<category><![CDATA[RP]]></category>
		<category><![CDATA[Sci-Fi]]></category>
		<category><![CDATA[space]]></category>
		<category><![CDATA[Star Wars]]></category>
		<category><![CDATA[SWR]]></category>

		<guid isPermaLink="false">http://mudgamers.com/?p=1060</guid>
		<description><![CDATA[Come to Legends of the Jedi and enter a gaming experience where the players can rewrite the classic Star Wars stories with their own battles, their own heros, and their own endings. We offer two playing environments on a single port. The main galaxy is where most of the action can be found, and we [...]]]></description>
			<content:encoded><![CDATA[<p>Come to Legends of the Jedi and enter a gaming experience<br />
where the players can rewrite the classic Star Wars stories<br />
with their own battles, their own heros, and their own<br />
endings. We offer two playing environments on a single port.<br />
The main galaxy is where most of the action can be found,<br />
and we also offer a fully functional, secluded Hapes<br />
Consortium. LotJ operates on a progressive timeline that<br />
extends approximately 18 months, and takes players through<br />
all of major points of the Star Wars Expanded Universe.<br />
No matter what your favorite era is, you&#8217;re sure to find<br />
it on Legends of the Jedi.</p>
<p>The key positions on Legends of the Jedi are all played out<br />
by members of our player base. From the Queen of Naboo, the<br />
Jedi Master, the Princess of Alderaan, to the Sith Lord, or<br />
the last surviving Mandalorian hunter, LotJ players are<br />
never without exciting parts to role play. Have an idea of<br />
your own that you&#8217;d like to introduce? Our webpage offers an<br />
online method for submitting applications for things ranging<br />
from Jedi Force to clans to character roles or anything else<br />
you can dream up.</p>
<p>The main galaxy playing environment features the planets<br />
and themes that are most commonly associated with Star Wars:<br />
Jedi Knights, Senators, hidden Sith Lords, Hutt crime<br />
clans, and bounty hunter guilds. The second playing<br />
environment, The Hapes Consortium, offers an alternate role<br />
play experience for players over the age of 18. The Hapes<br />
Consortium on LotJ has a role playing style that borrows<br />
from MUSH style posing and mixes it with MUD style action<br />
to create a more in-depth, player driven storyline.</p>
<p>Role play is strongly enforced on Legends of the Jedi.<br />
Player kills must be handled in accordance with our rules,<br />
and have strong supporting cause. Players who feel their<br />
death has not been handled properly will have the<br />
opportunity to dispute it with our player-elected Role<br />
Play Council, or RPC. The RPC is responsible for judging<br />
player disputes, restore requests, and many other in-game<br />
issues that may arise. </p>
<p>Legends of the Jedi has a unique, user-friendly account<br />
system that allows our players garnish points from events,<br />
special quests, exemplary role playing, and the death (perm)<br />
of their characters. Players may then use those points<br />
to purchase special races, and levels for new characters.
<p><b>Host</b>: legendsofthejedi.com</p>
<p><b>Port</b>: 5656</p>
<p><a href="http://mudgamers.com/home/client/?host=legendsofthejedi.com&#038;port=5656&#038;title=Legends of the Jedi"  ><img src="http://mudgamers.com/files/playnow.png" alt="Click to Play Now" title="Click to Play Now"/></a></p>
<p><b>Website URL</b>: <a href="http://www.legendsofthejedi.com/" onclick="javascript:pageTracker._trackPageview('/outbound/article/www.legendsofthejedi.com');">http://www.legendsofthejedi.com/</a></p>
<p><b>Admin email</b>: <a href="mailto:admins@legendsofthejedi.com">admins@legendsofthejedi.com</a></p>
]]></content:encoded>
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		<title>Cowboy Bebop: Space Cowboy</title>
		<link>http://mudgamers.com/2009/01/19/cowboy-bebop-space-cowboy/</link>
		<comments>http://mudgamers.com/2009/01/19/cowboy-bebop-space-cowboy/#comments</comments>
		<pubDate>Mon, 19 Jan 2009 15:46:54 +0000</pubDate>
		<dc:creator>spike</dc:creator>
				<category><![CDATA[Games]]></category>
		<category><![CDATA[anime]]></category>
		<category><![CDATA[clans]]></category>
		<category><![CDATA[cowboy bebop]]></category>
		<category><![CDATA[guns]]></category>
		<category><![CDATA[pk]]></category>
		<category><![CDATA[space]]></category>
		<category><![CDATA[swords]]></category>
		<category><![CDATA[SWR]]></category>

		<guid isPermaLink="false">http://mudgamers.com/?p=978</guid>
		<description><![CDATA[Cowboy Bebop: Space Cowboy has been in existance since May, 2003 and boasts one of the most advanced and original codebases in recent years. The mud is based on the anime Cowboy Bebop, and Bebop ONLY. No Dragonball Z, pokemon, etc. It is a project of creating an immersive RP atmosphere combined with cutting edge [...]]]></description>
			<content:encoded><![CDATA[<p>Cowboy Bebop: Space Cowboy has been in existance since May, 2003<br />
and boasts one of the most advanced and original codebases in<br />
recent years.  The mud is based on the anime Cowboy Bebop, and<br />
Bebop ONLY.  No Dragonball Z, pokemon, etc.  It is a project of<br />
creating an immersive RP atmosphere combined with cutting edge<br />
code and player interaction.</p>
<p>The mud is OPEN SOURCE and gladly accepts code submissions that<br />
comply with the &#8220;todo&#8221; list, and boasts its own wiki at cb-sc.com<br />
for development in both code and building&#8211;not to mention info<br />
regarding the game itself.  The development has been moving along<br />
at a rapid rate due to the active work of several coders and even<br />
more builders.</p>
<p>The gameplay is getting more intense and balanced by the day on<br />
Cowboy Bebop: Space Cowboy, be it in space or on the ground.<br />
Players can be a bounty hunter, crime boss, police chief, or<br />
any assortment of crafters and merchants.  With more than 50<br />
areas and thousands of rooms, any player is sure to find<br />
something they like!</p>
<p><b>Host</b>: cb-sc.com</p>
<p><b>Port</b>: 4567</p>
<p><a href="http://mudgamers.com/home/client/?host=cb-sc.com&#038;port=4567"  ><img src="http://mudgamers.com/files/playnow.png" alt="Click to Play Now" title="Click to Play Now"/></a></p>
<p><b>Website URL</b>: <a href="http://cb-sc.com" onclick="javascript:pageTracker._trackPageview('/outbound/article/cb-sc.com');">http://cb-sc.com</a></p>
<p><b>Admin email</b>: <a href="mailto:shaikoten (at) hotmail (dot) com">shaikoten (at) hotmail (dot) com</a></p>
]]></content:encoded>
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		<slash:comments>1</slash:comments>
		</item>
		<item>
		<title>Star Wars: Galactic Conquest</title>
		<link>http://mudgamers.com/2008/09/14/star-wars-galactic-conquest/</link>
		<comments>http://mudgamers.com/2008/09/14/star-wars-galactic-conquest/#comments</comments>
		<pubDate>Sun, 14 Sep 2008 09:28:42 +0000</pubDate>
		<dc:creator><a href="http://www.swconquest.org/" rel="nofollow">zenn</a></dc:creator>
				<category><![CDATA[Games]]></category>
		<category><![CDATA[Sci-Fi]]></category>
		<category><![CDATA[science fiction]]></category>
		<category><![CDATA[scifi]]></category>
		<category><![CDATA[space]]></category>
		<category><![CDATA[star]]></category>
		<category><![CDATA[Star Wars]]></category>
		<category><![CDATA[sw]]></category>
		<category><![CDATA[SWR]]></category>
		<category><![CDATA[wars]]></category>

		<guid isPermaLink="false">http://mudgamers.com/?p=564</guid>
		<description><![CDATA[Star Wars: Galactic Conquest is in the final development stages and is open for late-stage playertesting. SW:GC boasts a number of features rarely found in Star Wars MUDs, such as Virtual Space code, player-built spaceships, a medical class, and more! The game has a totally unique timeline, put together by our storytellers. This timeline differs [...]]]></description>
			<content:encoded><![CDATA[<p><strong>Star Wars: Galactic Conquest</strong> is in the final development stages and is open for late-stage playertesting. SW:GC boasts a number of features rarely found in Star Wars MUDs, such as Virtual Space code, player-built spaceships, a medical class, and more!</p>
<p>The game has a totally unique timeline, put together by our storytellers. This timeline differs from Canon in a spectacular way, allowing us to forge our own events and history in the Star Wars Universe!</p>
<p><span style="line-through;">                                                                                                                                                                          </span></p>
<p>  The Empire in all it&#8217;s glory has been long obliterated, with the exception of rumored areas still under their control in the Outer Regions. None of these remaining factions are considered a threat to the Galaxy.</p>
<p> </p>
<p>  The New Republic is in a state of galactic peace. </p>
<p> </p>
<p>Out of nowhere&#8230;chaos.</p>
<p> </p>
<p>  The Coruscant Sun, ever a bright light in sector Zero, has gone supernova, leaving the system nothing but a mass of debris, fields spread out over a huge area. Trillions die in the blast, but all is not lost: the asteroids and chunks of rock created by the explosion are discovered to be rich in materials. Miners, colonists, and the riffraff of the galaxy flock to the region, infested with dense nebula and asteroid fields. Pirates construct bases inside hollowed-out asteroids deep inside the nebulas, preying on the innocent shipping in the newly formed trade lanes. Miners carve large amounts of expensive metals and fuel of the rocks. Colonists, and those wishing a challenge, begin to attempt to terra-form large asteroids.</p>
<p>  The Republic, in a bid to maintain the peace it has kept the Galaxy in over the years since the fall of the Empire, relocate their headquarters to Metellos. As loose bands of pirates begin to form into more dangerous factions, the Republic feels the imminent threat breathing down their necks, and start to clamp down on the pirates. This only causes more piracy and larger rogue factions to erupt, bringing about immense problems for the Republic in the region &#8212; which Metellos, the Republic&#8217;s base, lies just outside.</p>
<p> </p>
<p> </p>
<p>Will the Imperials take advantage of this new turmoil in those they once called Rebels, and attempt to wrest control of the Galaxy, or will these new rogue groups evolve into something larger, and much more dangerous?</p>
<p> </p>
<p>And .. what was the real cause of the Coruscant Supernova?</p>
<p> </p>
<p> </p>
<p><strong>Host:</strong> mudsite.com</p>
<p><strong>Port:</strong> 6000</p>
<p><a href="http://mudgamers.com/home/client/?host=mudsite.com&amp;port=6000"  target="_blank"><img src="http://mudgamers.com/files/playnow.png" alt="Click to Play Now" /></a></p>
<p><strong>Website URL</strong>: <a href="http://www.swconquest.org/" onclick="javascript:pageTracker._trackPageview('/outbound/article/www.swconquest.org');">http://www.swconquest.org/</a></p>
<p><strong>Admin email</strong>: <a href="mailto:zenntheadmin@gmail.com">zenntheadmin@gmail.com</a></p>
]]></content:encoded>
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